November 2001 |
Established Drecom Ltd. in Minami-ku, Kyoto. Main business is the free self-introduction tool "My Profile" and contract development |
August 2002 |
Head Office moved to Shimogyo-ku, Kyoto City, Kyoto Prefecture |
March 2003 |
Reorganization into a stock company |
July 2003 |
Renewed "My Profile" and started providing free blog service for individuals |
December 2003 |
Launched "My Blog List," a service that allows users to receive updates on their registered blogs |
March 2004 |
Launched "MyClip," a service for bookmarking blogs and news |
July 2004 |
Launched "Drecom Blog System" |
August 2004 |
Opened Tokyo Branch in Toranomon, Minato-ku, Tokyo |
September 2004 |
Commenced sales of "Drecom Blog Office," an in-house blog system |
September 2004 |
Renewal of "My Profile" to "Drecom Blog" |
January 2005 |
Established Drecomtec Corporation in Kusatsu City, Shiga Prefecture, a subsidiary whose main business was the research and development of search engines |
April 2005 |
Launched "Drecom Career," a job information search service |
July 2005 |
Tokyo Branch moved to Mita, Minato-ku, Tokyo |
September 2005 |
Launched "Drecom CMS," a system for building and managing corporate websites |
December 2005 |
Launched "Drecom RSS," a service that supported the collection and dissemination of news information using RSS readers |
February 2006 |
Listed on the Mothers section of the Tokyo Stock Exchange |
April 2006 |
Tokyo Branch moved to Ebisu, Shibuya-ku, Tokyo |
June 2006 |
The Drecom blog business and category-specific search service business divisions were split off and transferred to a newly established subsidiary, Drecom Generated Media Co. |
August 2006 |
Head Office integrated into Tokyo Branch |
September 2006 |
Formed a business alliance with The Bank of Tokyo-Mitsubishi UFJ, Ltd. on cards for sole proprietors and small and medium-sized businesses |
October 2006 |
NEC Corporation and NEC Nexsolutions, Ltd. to collaborate on Internal Blog System Business |
December 2006 |
Acquired Drecom Marketing Inc. from Hikari Tsushin Group |
March 2007 |
Launched "Space Hunter", an ad marketplace service, and entered the Internet advertising business |
April 2007 |
Acquired shares of J-Ken Corporation and made it a subsidiary |
August 2007 |
Announced a capital and business alliance with NEC Nexsolutions, Ltd. |
April 2008 |
Announced a capital and business alliance with Rakuten, Inc. |
June 2008 |
Launched Rakuten ad4U, a behavioral targeting advertising service, in collaboration with Rakuten, Inc. |
August 2008 |
Head Office moved to Takadanobaba, Shinjuku-ku, Tokyo |
October 2008 |
Launched Kisekae Builder, a cell phone Kisekae content creation service |
May 2009 |
Merged with subsidiary J-Ken Co. |
May 2009 |
Opened "Collect and Banner", a banner submission site for mobile advertising |
July 2009 |
Launched "poncan," a point advertising service for mixi applications |
August 2009 |
Commenced offering the mixi app "Correspondence Brain Power University - Kanji Test" |
October 2009 |
Announced the transfer of the blog package business for corporations and the free blog service "Drecom Blog" business for individuals to Livedoor Inc. |
October 2009 |
Launched "Uma Racing" and four other applications for the mobile version of mixi app |
December 2009 |
Began collaboration with Crowdstar International Ltd. of the U.S., a provider of social games on Facebook, and began offering "Happy Aquarium" provided by Crowdstar in Japan |
January 2010 |
Launched three social game titles for Mobage Town |
June 2010 |
Launched two social game titles for GREE |
September 2010 |
Started collaboration with Five Minutes, China |
September 2010 |
Announced the transfer of subsidiary ZIGExN Co., Ltd. to ZIGExN Holdings |
October 2010 |
Announced the transfer of subsidiary Drecom Marketing Inc. to Alibaba Marketing Inc. |
December 2010 |
Launched the social game "Onmyoji: Heian Yokitan" for GREE |
April 2011 |
Launched "poncan" as a service for smartphones |
January 2011 |
Started providing the social game "Chokotto Farm" for GREE |
April 2011 |
Started providing the social game "Sword x Sword" for GREE |
April 2011 |
Started providing the social game "Bikkuri Man" for GREE |
April 2011 |
Launched the social game "Yankee Legend" for GREE |
April 2011 |
Launched "poncan for Smartphone," a rewarded advertising service for smartphones |
July 2011 |
Launched "PASHA," a photo communication application for iPhone |
August 2011 |
Announced a business alliance with mixi Inc. Rewarded advertising service "poncan" was provided as mixi's official rewarded advertising |
November 2011 |
Launched mixi's official reward advertising service "mixi Point Plus," which used the reward advertising service "poncan" |
March 2012 |
Entered the social learning business by launching the social learning platform "smacolo" and the English listening learning application "Listen and Grow English Eitama" |
March 2012 |
Transferred the mobile content business to CA Mobile Inc. |
March 2012 |
Acquisition of Snout Sdn. Bhd from Snout Co. Became a subsidiary |
April 2012 |
Moved the head office to Shimomeguro, Meguro-ku, Tokyo |
April 2012 |
Launched "Spirit Force," the first native-app social game |
April 2012 |
Launched "Monster Arms", a real-time strategy social card game |
May 2012 |
Launched "Maple Story Brave Monsters" in collaboration with Nexon Corporation |
May 2012 |
Launched social card game "Sengoku Frontier" |
June 2012 |
Launched the social card game "Secret Yokai Taisen" |
July 2012 |
Transferred ASP business to Stock Social Groupware via company split |
July 2012 |
Launched the social card game "Dragon x Dreizen" |
July 2012 |
Launched social learning app "Gurutan: Around the World with English Vocabulary" |
July 2012 |
Launched the social game "Together with You 2" |
July 2012 |
Launched the social card game "Jeanne d'Arc of the Holy Hour" |
August 2012 |
Launched social card game "Reclaim! Mappa Mundi" |
August 2012 |
Launched the social card game "Sangoku Frontier" |
September 2012 |
Launched the social game "Chokotto Farm" for smartphones |
September 2012 |
Launched two social game titles, "Cinderella Nine" and "Himegami Blade", in collaboration with Akatsuki Co. |
October 2012 |
Launched social game "Chronos Future Warfare" in collaboration with f4samurai Inc. |
November 2012 |
Launched the social game "Purgatory Crusade" in collaboration with Entersphere Inc. |
November 2012 |
Launched the social card game "Reign of Dragons" in the U.S. |
January 2013 |
Launched the social game "Gildian Brave" in collaboration with Bar Styles Inc. |
January 2013 |
Transferred Snout Sdn. Bhd, a subsidiary in Malaysia |
March 2013 |
Launched the social game "SENGOKU BUSOU HIME -MURAMASA-" in collaboration with Silicon Studio Inc. |
April 2013 |
Launched the iOS version of social learning app "Eipontan!" |
September 2013 |
Started providing the iOS version of the social game application "Fantasista Doll Girls Royale" |
October 2013 |
Started providing the Android version of the social game application "Fantasista Doll Girls Royale" |
December 2013 |
Launched the Android version of social learning app "Eipontan!" |
January 2014 |
Launched the iOS version of the social game application "Full Bokko Heroes" in collaboration with CyberConnect2 Inc. |
February 2014 |
Launched the Android version of the social game application "Full Bokko Heroes" in collaboration with CyberConnect2 Inc. |
February 2014 |
Launched "HeatAppReward," a performance-based advertising service for smartphones |
February 2014 |
Launched "Flying Gacha," a pre-registration media site for smartphone applications |
March 2014 |
Social game app "JoJo's Bizarre Adventure Stardust Shooters" (Drecom: development cooperation) iOS/Android version was released by BANDAI NAMCO Entertainment Inc. |
April 2014 |
Conducted a 1:100 stock split |
April 2014 |
Launched social game "Reign of Dragons" in Chinese market in collaboration with Access Bright Inc. |
May 2014 |
Social game app "ONE PIECE Treasure Cruise" (Drecom: development cooperation) iOS/Android version started from BANDAI NAMCO Entertainment Inc. |
August 2014 |
Implemented "Startup Boarding Gate" incubation program for students |
September 2014 |
Social learning business was spun off and ReDucate, Inc. was established as a joint subsidiary with Rakuten, Inc. |
October 2014 |
Launched the iOS version of the DropComics manga app |
November 2014 |
Drecom and Mobimon Inc. launched social game "Full Bokko Heroes" for iOS and Android in the Chinese market |
December 2014 |
Launched "poncan Video Ads," a video delivery advertising network, on "Tmall Video for SoftBank" provided by SoftBank Mobile Corp. |
February 2015 |
BANDAI NAMCO Entertainment Inc. launched social game app "ONE PIECE Treasure Cruise" (Drecom: development cooperation) for iOS/Android version in North America, Europe and Australia |
February 2015 |
Launched "poncan Video Ads", a video delivery advertising network, on "Oki Doki Land", a point benefit site operated by JCB Co. |
April 2015 |
Subsidiary Grimoire Inc. launched social game application "Brave Sword x Blaze Soul" for iOS and Android |
April 2015 |
Social game app "Cliffhanger Busters" for iOS and Android launched |
August 2015 |
Video ad network "poncan Video Ads" renewed as "DreeVee" |
October 2015 |
Subsidiary ReDucate, Inc. launched social learning app "Kikoeigo" for iOS and Android |
December 2015 |
Launched social game "Chokotto Farm" on "Ameba" for smartphones |
March 2016 |
Subsidiary ReDucate Inc. started offering "Eipontan for students", a subscription service for students |
March 2016 |
Launched PlanB, a dining concierge service |
April 2016 |
Launched iOS version of "Clip" bartering application |
May 2016 |
Subsidiary ReDucate Inc. increased its capital through a third-party allotment to Rakuten, Inc. and Drecom. ReDucate Inc. changed from a consolidated subsidiary to an equity method affiliate |
June 2016 |
Launched "AsobiFest," a free marketing platform |
July 2016 |
Established a subsidiary, Drecom Okinawa Inc. in Naha City, Okinawa Prefecture, to provide customer support and debugging services |
October 2016 |
Launched the iOS version of the live communication app "Pass!" Transferred subsidiary Grimoire Inc. to Happy Elements Inc. |
November 2016 |
Launched social game app "Derby Stallion Masters" for iOS and Android |
March 2017 |
Raised funds through public offering of new shares |
March 2017 |
Capital increase through third-party allotment to Rakuten, Inc. |
April 2017 |
Conducted stock split at a ratio of 2-for-1 |
July 2017 |
"Mingol" (distributed by ForwardWorks Co., Ltd.) launched |
July 2017 |
BANDAI NAMCO Entertainment Inc. launched the social game app "Weekly Shonen Jump Ore Collection! "(Drecom: development cooperation) for iOS and Android |
August 2017 |
Jointly established BXD Inc. with BANDAI NAMCO Entertainement Inc. to develop "enza" |
November 2017 |
Kindle Fire version of "Mingol" (distributed by ForwardWorks Co., Ltd.) launched |
December 2017 |
"Kirara Fantasia" (distributed by Aniplex Corp.) launched |
December 2017 |
"WOFF Merimero" (distributed by Square Enix Co., Ltd.) launched |
April 2018 |
"enza," a new browser game platform for smartphones developed and operated by BXD Co., launched |
April 2018 |
"THE iDOLM@STER SHINY COLORS" (distributed by BANDAI NAMCO Entertainement Inc.) launched |
July 2018 |
"Dragon Ball Z Butchigiri Match" (distributed by BANDAI NAMCO Entertainement Inc.) launched |
July 2018 |
Launched LoveChain, a blockchain service |
August 2018 |
Announced AROW, a platform for building AR smartphone applications using location information and 3D maps |
September 2018 |
ERC721 extended smart contract "|||||| (6 pillars)" launched |
September 2018 |
Dissolved the capital and business alliance with Rakuten, Inc. |
December 2018 |
"Animal Run Land," a trial location based game developed using AROW, launched |
February 2019 |
"PROFESSIONAL BASEBALL Famista Master Owners" (distributed by BANDAI NAMCO Entertainment Inc.) launched |
March 2019 |
iOS and Android version of "THE iDOL M@STER SHINY COLORS" (distributed by BANDAI NAMCO Entertainment Inc.) launched |
August 2019 |
"Super Robot Wars DD" (distributed by BANDAI NAMCO Entertainment Inc.) launched |
November 2019 |
"Ore Collection 2" (distributed by BANDAI NAMCO Entertainment Inc.) launched |
November 2019 |
"Disgaea RPG" (distributed by ForwardWorks Co.) relaunched |
February 2020 |
Selected as a loan trading issue |
February 2020 |
Transfer of a subsidiary, Drecom Okinawa, to Wit One Inc. |
March 2020 |
Acquired Studio King Inc. from Ignis Inc. and rebranded to Studio Rex inc. |
March 2020 |
"NARUTO X BORUTO Ninja TRIBES" (distributed by BANDAI NAMCO Entertainment Inc.) launched |
March 2020 |
Sold all shares of BXD Inc. to BANDAI NAMCO Entertainment Inc. |
December 2020 |
Launched stress test service utilizing the management experience of large-scale service developments and operations |
January 2021 |
Launched Twitter based fan community promotion service "Rooot" |
June 2021 |
Relocate the head office to the ThinkPark Tower in Osaki, Shinagawa, Tokyo |
July 2021 |
Expanded stress test service and began offering new vulnerability testing service and design advisory service |
September 2021 |
Launched smart phone game app "D_CIDE TRAUMEREI" (co-development by Drecom) for iOS/Android from Sumzap, Inc. |
February 2022 |
Transfer of game division's quality control section to Digital Hearts Co., Ltd. based on company split |
February 2022 |
Launched smart phone game app "Miko Note" for iOS/Android |
February 2022 |
Launched smart phone game app "New Japan Pro-Wrestling: Strong Spirits" (co-development by Drecom) for iOS/Android from Bushiroad Inc. |
April 2022 |
Due to the update with Tokyo Stock Exchange's market categorization, company's listing transferred from TSE Mothers to Growth Market |
October 2022 |
Light Novel lable "DRE NOVELS" published by the Publishing/Film Business brand "Drecom Media" |
March 2023 |
Launched co-op competitive action game app "GGGGG" for iOS/Android |
July 2023 |
Launched YouTube-based fan community & UGC promotion service "Fanflu" |
October 2023 |
Comic label "DRE COMICS" published by the Publishing/Film Business brand "Drecom Media" |
November 2023 |
Webtoon label "DRE STUDIOS" published by the Publishing/Film Business brand "Drecom Media" |
December 2023 |
Launched cloud-based stress test tool "Mx.Load" |
January 2024 |
Opened Drecom's official online store "DRECOM SHOP" |
February 2024 |
Launched game and web development/operation support service "Mx.MSP" |
March 2024 |
Launched blockchain game "Eternal Crypt - Wizardry BC -" for PC (browser)/iOS/Android in collaboration with Turingum K.K. (distributed by ZEAL NOVA DMCC) |
March 2024 |
Launched TikTok based fan community & UGC promotion service "TikPuls" |
June 2024 |
Launched smart phone game app "Devil Prince and the Puppet" for iOS/Android |
October 2024 |
Launched smart phone game app "Wizardry Variants Daphne" for iOS/Android |