Bringing game creators' works to the world. Drecom launches indie game studio DRECOM CREATORS STUDIO!

トピックス

Drecom Co., Ltd. (Headquarters: Shinagawa-ku, Tokyo; President and CEO: Yuki Naito) is pleased to announce the establishment of DRECOM CREATORS STUDIO, an indie game studio dedicated to supporting game creators, discovering and nurturing talent, and bringing their works to the world. We have also confirmed our exhibition at BitSummit PUNCH, one of Japan's largest indie game events, which will be held over three days from Friday, May 22 to Sunday, May 24, 2026.

About the indie game studio DRECOM CREATORS STUDIO

<The Vision of DRECOM CREATORS STUDIO>
DRECOM CREATORS STUDIO is an indie game studio dedicated to discovering the potential of works created by game creators and providing comprehensive support, from development through to long-term IP expansion. We cater to a wide range of projects, from solo creators to small teams, and aim to ensure that these works continue to be loved across generations and borders while preserving the creators' artistic vision and the essence of their work.

Through comprehensive support, including the sharing of development expertise, financial assistance, marketing support, and integrated media campaigns. We create an environment where creators can focus on their work, unlock the full potential of their creations, and together bring them to the world.

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<Background to the Establishment of DRECOM CREATORS STUDIO>
In recent years, Drecom has been working to bring excitement to a wider audience through the provision of IP-based entertainment content. By supporting game creators, discovering and nurturing their works, and bringing them to the world, we aim to contribute to the growth of the game industry including its creators, and to the advancement of Japanese entertainment.

<Message from DRECOM CREATORS STUDIO>
Drecom is involved in media mix projects, including novelizations, comic adaptations, anime adaptations, and merchandise, that go beyond game development, operation, and distribution. One notable example of this is our commitment to the "Wizardry" series, which has continued to captivate audiences worldwide for over 40 years. We have created "Blade & Bastard" from this great IP and have realized a comprehensive media mix spanning novels, comics, anime adaptations, and merchandise.
In addition, the 3D dungeon RPG "Wizardry Variants Daphne" (iOS/Android/Steam), which has been available since October 2024, has surpassed 3 million downloads worldwide. Even as we speak, it continues to captivate adventurers around the globe.

We at DRECOM CREATORS STUDIO are currently seeking creators to join us in crafting the stories of the future, drawing on the expertise and passion we have cultivated through our work in IP production.

Detailed information about DRECOM CREATORS STUDIO and the application for creators are now available on the official website. We look forward to receiving applications from many creators.

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[Official Website] https://drecom-creators-studio.com/en
[Official X] https://x.com/drecs_gl

DRECOM CREATORS STUDIO Exhibiting at BitSummit PUNCH

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At our booth, we'll have a demo area set up for titles supported by DRECOM CREATORS STUDIO. We'll also be handing out free giveaways at the venue, so please be sure to stop by when you visit BitSummit PUNCH.

Details about the playable demo titles will be announced accordingly on the official "DRECOM CREATORS STUDIO" website. Please stay tuned for further updates.

"DRECOM CREATORS STUDIO" Official Website URL: 

■"BitSummit PUNCH" Details
[Dates] May 22 (Fri) - May 24 (Sun), 2026, 10:00  - 17:00 (each day)
[Venue] 
Venue: Kyoto City Industrial Promotion Hall Miyako Messe 
Address: 9-1 Okazaki Seishouji-cho, Sakyo-ku, Kyoto 606-8343 
[Official Website] https://bitsummit.org/

About [DRECOM CREATORS STUDIO]

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"DRECOM CREATORS STUDIO" is a game studio that believes in the potential of games and works hand in hand with creators.

Leveraging the game development expertise and track record in media mix projects that Drecom has built up over the years, we aim to work alongside creators to build a future where our games can be enjoyed by as many people as possible.